Jump, climb, double-jump
Floating platforms, high ledges and corners worth reaching.
A soft, blocky platformer. Jump, double-jump and climb through World 1 with Aura.
Psst: five coins are hidden on this page.
The game
Every level is built by hand, tile by tile, in one soft digital style. These pictures are real renders of the game's own levels and characters, made in Blender.
Floating platforms, high ledges and corners worth reaching.
Her weapons float beside her: slash, block and aim.
Slimes, spirits and drones guard every level's coins and chests.
News
World 1
Each level of World 1 is an island of its own, built by hand, tile by tile.






The pictures are real Blender renders of the game's levels and characters, and the screenshots are the game itself, played on iPad. No AI images.
Gameplay
Screenshots of the game itself, played on iPad: no buttons on screen, nothing painted on top.





Foes
Slimes, spirits and drones, each with its own moves and moods, caught mid-move in real renders of the game's characters. Go on, tap one.
Waitlist
Leave your e-mail address and we'll tell you when Aura Quests comes out.
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